BG Rules and Tweaks
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| Added: Feb 06, 2012 | Notify of Dead Link |
Adds new items throughout the game and toughens opponents. NOT compatible with Dark Side of the Sword Coast.
| Added: Aug 11, 2004 | Notify of Dead Link |
A large number of the Baldur's Gate inventory graphics (BAMs) were improved for the sequel, so this small pack was created to put them back into the original. It will also work with Icewind Dale, as that re-uses many BG1 items.
| Added: Aug 09, 2005 | Notify of Dead Link |
This is a small collection of various tweaks/fixes, many of them done before, but here they're done a bit more differently, giving the user more control over the changes.
Components include Increased Ammo Stacks, Increased Gem/Jewelry stacks, Increased Potion Stacks, Increased Scroll Stacks, Increased HP for Non-Joinable NPCs, True Grand Mastery, and Modified Shapeshifing Fix. Most of them will work with any IE game.
New travel system between Baldur's Gate City areas
| Added: Nov 05, 2010 | Notify of Dead Link |
Mini-mod of the "rules&tweaks" type changes the travel system in Baldur's Gate City from access via the "main map" to access via a "travel region - entrance" system, like the entrances to the indoor sub-locations. The new way of travel is more natural. The party exits one area to appear in the parallel place of the nearest location, and not always at the same set entry point as it was before and without the use of the main map. I hope that all locations of Baldur's Gate will now give an impression of being one big, cohesive area. This modification works with original BG1, BGT and Tutu.
The Fields of the Dead
| Added: Apr 22, 2005 | Notify of Dead Link |
The primary aim of this mod is to correct as many aspects of the game as possible according to AD&D 2E rules. This affects the NPCs, creatures, items, spells and rules of the game.
The AI of the entire game will be given a massive overhaul in order to increase the difficulty. Specifically, enemy NPCs use unique scripts instead of a few shared scripts. This mod also features new content in addition to changes to the existing game. Finally, the mod introduces a new area to the worldmap.
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